Stockpiling food | Rimworld A16 [Reboot] | LP #16

Rimworld Alpha 16 custom scenario! With just two people we set out to find a spaceship to get ourselves off this rock. We start with a little extra, but with only two people and a special rule not to recruit more can we survive?

Videos in this series are released every day, usually around 3pm GMT.

Full playlist can be found here: https://www.youtube.com/playlist?list=PLLJN6zUMM_EXQoFLch2DP4a7gxY87gWnH

New to this whole recording thing. It’ll get better, promise. Well, it’ll either get better or stop which is also better, but in a different way…

— Game description —

Welcome to Rimworld!

Rimworld is a sci fi colony sim driven by an intelligent AI storyteller. In the traditional scenario you follow three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000.

Manage colonists’ moods, needs, individual wounds, and illnesses. Engage in small-team tactical gunplay. Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials. Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines. Tame and train cute pets, productive farm animals, and deadly attack beasts. Watch colonists develop relationships with family members, lovers, and spouses. Discover a new generated world each time you play. Build colonies in the desert, jungle, tundra, and more. Manage quirky colonists with unique backstories, traits, and skills.

— Game resources —

Wiki: http://rimworldwiki.com/
Forums: https://ludeon.com/forums/
Game: http://rimworldgame.com/
Steam: http://store.steampowered.com/app/294100/

— Contact info —

Email: veneke57@gmail.com
Twitter: https://twitter.com/veneke57

— Legal stuff —

Copyright © 2016 Ludeon Studios. www.ludeon.com

For permission to monetize see the official FAQ: http://ludeon.com/blog/faq/

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